top of page
Search

The Shatterheart Design Manifesto

Sets out the manifesto of game design principles for the Shatterheart system.



 
 
 

Recent Posts

See All
Big Monster Changes

Changes to all of the Books - Main one Adventurers Guide Clarification of where you can sleep rest and how much you heal depending on circumstances Condition, Grabbed, Incapacitated and Immobilised.

 
 
 

Comments


bottom of page