The Shatterheart Design ManifestoAndrew LaintonOct 27, 20241 min readSets out the manifesto of game design principles for the Shatterheart system.
Big Monster ChangesChanges to all of the Books - Main one Adventurers Guide Clarification of where you can sleep rest and how much you heal depending on circumstances Condition, Grabbed, Incapacitated and Immobilised.
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