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New Design for Monster Stat Blocks

We have redone the Bestiary completely with a clearer graphic design for monster stat blocks.


The first box is info for the GM on where and how to place the monster in encounters and to move it prior to engagement.


The second box is its key stats such as Squish points etc. Then its key immunities/vulnerabilities then finally its attacks and special attacks and defences.


Alongside this we have redone the Grimoire, minor changes and corrections, and Adventurers Guide. We have added Rules glossary entries for Shapeshifting and invisdibility. Added rules for rapelling and using a grappling hook, and updated stats for deadly damage on weapons.


Finally in Bestiary clearer rules on Hurd Trample, Ganging up and Pack Tactics.



 
 
 

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