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Near Misses

Introduced a mechanic for near misses (or failure with positive consequences). If you roll 1 or 2 more than the TS the next PC in initiative order gains edge attacking the same target - as you created an opening.

 
 
 

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Big Monster Changes

Changes to all of the Books - Main one Adventurers Guide Clarification of where you can sleep rest and how much you heal depending on circumstances Condition, Grabbed, Incapacitated and Immobilised.

 
 
 

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